The Game Design Dojo Podcast
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  • About The Dojo
  • Podcast Show Notes
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Apr 07 2014
0
Game Design Dojo Podcast Episode

GDD 011 : Beginner’s Guide To Enemy AI

By Deanna McRae | Podcast | No Comments

Crash course in how to set up AI for your game, complete with pro tips from our resident AI programming expert, Ike. GDC 2014 has come and gone, we give a little recap of our highlights of the conference. The most exciting part was after Brian’s speech at the Unity…

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Mar 17 2014
0
Game Design Dojo Podcast Episode

GDD 010 : Screenshots – Get The Attention Your Game Deserves

By Deanna McRae | Podcast | No Comments

On this episode of Game Design Dojo, Brian and Ike discuss ways to capture the best screenshots for your marketing channels, and may also help guide your game’s production. It’s GDC (Game Developer’s Conference) week and we recommend that anyone who has the opportunity to go should most definitely go….

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Mar 10 2014
0
Game Design Dojo Podcast Episode

GDD 009 : How To Add Replay Value To Your Game

By Brian | Podcast | No Comments

Replay value is one of the most import aspects of creating a compelling video game experience that keeps players coming back again and again.  Brian and Ike explore three ways to pump up your game’s replay value for ultimate publishing success. A great outlet for video game developers are local…

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Jan 08 2014
0
Game Design Dojo Podcast Episode

GDD 008 : How To Make 2014 A Great Year For Game Developers

By Brian | Podcast | No Comments

Happy 2014! It’s a new year and times are changing fast in our video game industry. It’s important to evaluate your skills and abilities in order to make smart, achievable goals to make your company a success. Packed with insights and examples this episode will help you get going in…

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Dec 17 2013
0
Game Design Dojo Podcast Episode

GDD 007 : Camera and Cinematography For Games

By Brian | Podcast | No Comments

In this episode Brian and Ike discuss camera and cinematography with a focus on the various angles, styles, and uses in game design. How to choose a camera, iterate on it, and reference film cinematography are all covered in this jam packed episode. We got feedback! It’s such a great…

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