Brian and Ike continue to discuss Self Publishing including areas of marketing, user acquisition, and funding. Self Publishing vs. Mobile Publisher Part 2 In today’s video game market, marketing is essential for your video game’s survival and become successful. The debate continues – should you hire a publisher or perform the…
All posts by Brian
Meet hosts Brian and Ike as they introduce themselves, the Game Design Dojo, and dive right into whether or not to self publish a mobile title. The Game Design Dojo In game design one never truly masters, but is constantly practicing. Much like in martial arts where one never really…
It’s been 22 days since the birth of our baby boy, which is also our first child. While the birth event was exciting, exhausting, thrilling, scary and enlightening all at once I’m relieved that the dust has finally settled. Back to our “normal” life, right? My wife and I usually…
As a creative multi-disciplined generalist, having laser like focus is an impossible pipe dream. If I focus on one thing for more than 3 days I get incredibly bored on whatever I’m doing. Worst yet, it starts to feel like work, which stifles creativity. I’ve been putting a lot of…
Sure, making games is fun and all, but is it possible to make a living at it? When I told my parents in 1986 that I wanted to make video games for a living, they laughed at me and told me to think of something more realistic to do with…