![Game Design Dojo Podcast Episode](https://gamedesigndojo.com/wp-content/uploads/2013/10/WebsitePost1.png)
In this episode, Brian and Ike dive into puzzles and how to implement them in your game design. They compare games using puzzles as their main gameplay or as a feature thrown into the gameplay. They’ll also discuss how they go about using puzzles in their own games. So, enjoy!…